Pre-alpha tests have shown it'll work with around 120 players, and the developers hope to hit 300 by launch. Good luck to you Last Edit: October 12, 2013. Fire cannons, sink ships or board them with FPS combat 54 Players, small and large ships. This reminds me of GMod Pirate Ship Wars on a good engine and with graphics. It's the sort of ambitious idea that I imagine will come out a bit wonky, but hope the ambition will shine through. Blackwake is a multiplayer naval FPS focused on teamwork and cooperation. Along with plain old team deathmatch, the two-man dev team (!) are planning objective scenarios like trying to capture bounty targets or plundering merchant vessels. Ships are destructible and sinkable, cannons blowing great holes in them, but boarding with guns and cutlasses is also a murder option. The grand dream is large-scale naval warfare where each player holds a role on the crew, from navigating to manning guns. On the day of the party, he goes to work, but joins the party later that evening. Sheridan's husband and father of Laura, Laurie, Meg, and Jose. The game: Facts I know: >Game is written in the unity engine 5. The workers: Who put up a marquee in the garden Mr. All other hacks that used to be available for this game have been discontinued. The game has a dead playerbase but i really enjoy it. I know! Come look, then we can decide what to do with this drunken sailor. Hack for the game Blackwake Hi there, Looking for a cheat developer for Private Aimbot + ESP hack for a game I play. I've been at RPS for seven months and am only now posting about Blackwake: Dead Marque, a multiplayer naval FPS about broadsiding and boarding with destructible ships. If you heave me by the leg in a runnin' bowline, I'll understand. Lock me in the guard room till I get sober, it's only fair, or put me in the bilge and make me drink it. Got a bunch of new screenshots, and also some social media links: Pieter, we made it on the front page of Reddit last night because of a gif one of our. This thread is a year old and the team has not yet released a public build. I didn't know about it, I swear, but that's hardly a defence is it? Give me a taste of the bosun's rope-end, if you insist. I can tell you that I am not paying much attention to it because it seems over ambitious and under developed.
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